Base Stats

  • STR
    • Affects P.Atk. stat through the strength modifier
  • CON
    • affects maximum HP and CP through the CON modifier
    • affects HP recovery speed
    • affects weight limit
    • affects underwater breath gauge
    • affects shock (stun) resistance
    • affects poison and physical bleed resistance
  • DEX
    • affects Atk. Spd., Critical and Speed stats through the DEX modifier
      • each point of dex gained makes around a 1% difference to each of those three stats except at 43 DEX, where there is a jump of almost 2%
    • affects both Accuracy and Evasion stats directly
      • amount gained through each point of dex varies, but as a general rule you can expect between .75 and .45 of accuracy and evasion per point of dex gained
      • the more dex you have, the less of these two stats you will gain by adding to dex
    • affects shield block rate
      • Rumored to affect excellent shield defense rate
  • INT
    • affects M.Atk. stat through the INT modifier
      • INT modifier forthcoming
    • affects curse land rates through M.Atk.
  • WIT
    • affects Casting Spd. stat through the WIT modifier
      • each point of wit gained makes a 5% difference to Casting spd.
    • affects chance of magic critical hits
  • MEN
    • affects M.Def. and maximum MP stats through the MEN modifier
      • each point of men gained or lost makes a difference of 1%
    • affects MP recovery speed
    • affects curse resistance through M.Def.
    • also resists any curse not resisted by the other stats directly through the MEN Modifier
    • affects probability of magic interruption.